
Crash-land on a randomly generated alien world where finding food and avoiding strange creatures are the first steps toward survival. The low-poly landscape and absurd encounters give a playful tone to a resource-driven crafting adventure.
Gather materials, cook meals, develop tools and equipment, and construct a furnished home. Better workstations unlock potions, armor, gadgets, and more ambitious technology. Creature encounters and exploration provide the components needed for an escape rocket, while building and experimentation offer reasons to stay. Difficulty and custom settings change hunger depletion, creature behavior, and other pressures.
Available as a paid solo game on Windows. Permadeath and non-permadeath options let you choose whether a fatal mistake ends the run, and custom games can adjust that rule. The game is fully released. Older developer references to future macOS and Linux ports are plans, not confirmed versions.
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Last updated 8 Oct 2026
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